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3 Dimensional Chat / Tutorials for using x file map in DBpro

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Strider
22
Years of Service
User Offline
Joined: 22nd Dec 2002
Location: United Kingdom
Posted: 11th Oct 2003 04:49
Hi

Are there any good tutorials out there that teach how to load and work with X file maps in DBpro? I've worked through the gamecreators pdf's, read "the beginners quide to DB" but there is nothing on how to do this basic thing.

In the words of Dr Evil:
"Will someone throw me a friggin bone here!!!"


I've built a simple room using CS 3.2 and exported an x file and lightmap.

Any advice will be appreciated.

Cheers

JD
The Game
22
Years of Service
User Offline
Joined: 22nd Dec 2002
Location: United States
Posted: 11th Oct 2003 05:10
This thread has a download to look at for loading up your .x model as well as code for collision. Not sure about loading a light map. I haven't gotten around to playing with those.

http://developer.thegamecreators.com/?m=forum_view&t=10315&b=6

I am the game and I want to play.
Strider
22
Years of Service
User Offline
Joined: 22nd Dec 2002
Location: United Kingdom
Posted: 11th Oct 2003 06:14
Great! that's just what I needed ... and more!!! My system managed 85 fps. like you converted a lot of ppl away from bsp too.

Where did you learn your coding? Looks

Cheers!

JD
Strider
22
Years of Service
User Offline
Joined: 22nd Dec 2002
Location: United Kingdom
Posted: 11th Oct 2003 06:16
A Lot of typos there ... here it is again:

Great! that's just what I needed ... and more!!! My system managed 85 fps. It looks like you converted a lot of ppl away from bsp too.

Where did you learn your coding?

Cheers!

JD
The Game
22
Years of Service
User Offline
Joined: 22nd Dec 2002
Location: United States
Posted: 11th Oct 2003 07:20
That's not my code..if only I was that smart...LOL..Kensupen was the person that made it. I just remembered the posting of it.

I am the game and I want to play.

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