EDIT: ISSUE RESOLVED
I have made a .fpe file for the model I am using, yet it doesn't appear in FPSC when testing. Attached is a .rar of the .tga, texture and model file.
Here is a screenshot of where it should be:
Here is what the .fpe reads:
;header
desc = Clipboard
;ai
aiinit = Appear1.fpi
aimain = Default.fpi
aidestroy = Disappear1.fpi
;spawn
spawnmax = 0
spawndelay = 0
spawnqty = 0
;orientation
model = normalclipboard.X
offx = 180
offy = 180
offz = 180
rotx = 180
roty = 180
rotz = 180
scale = 150
defaultstatic = 1
materialindex = 3
collisionmode = 1
strength = 0
;visualinfo
textured = clipboard.tga
effect =
castshadow = 0
;Animationinfo
I also use FPSC x10, if this is a problem please tell me.
ThoughtWire Software -
www.thoughtwire.co.uk