Hi. It is again some kind of common program which i wanted to make. You know, to improve my scripting skills, and yes, i learned some new moves
.
Althrounght some of you might find it useful for their games (if anyone makes 2d games
). Still, here it is
.
The instructions are inside the folder.
Download
Download - Version 1.0 ( i don't think there'll be other versions until i will fix something, etc. )
Tell me if you did spot some bugs.
@Additionally, readme contents@
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Version v1.0
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Thanks for downloading Map Maker!
It is created under Dark Basic PRO platform, i don't know if it works for other languages too.
-------------CONTROLS
Arrow keys - Move around the map
N - switch tile image forward
B - switch tile image backwards
C - toggle between collisions placing mode
S - to slow down moving the map
F - to make moving the map faster
RMB - delete tile
LMB - create tile
F1 - Save your map
F2 - Save map collisions
------------USING THE MAP
Mainly you gotta load all used images in your project. Then you can open up mapx.txt file and use reading functions to read:
X POSITION
Y POSITION
IMAGE OF THE SPRITE
If you want to read Collisions read them in following
X POSITION
Y POSITION
Every position is being saved as LONG type of variable.
You can add your own tiles, inside TILES folder.
--------RIGHTS
You can use Map Maker for your commercial/non-commercial products. If you want you can give me some credit
Limit's of this sig are really low o_o 200 characters and i can have only 2 carriage-returns ..:..:..