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FPSC Classic Models and Media / Synthetic Reality Pack vol. 1 peview!

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2 Rogues
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Posted: 25th Feb 2011 03:21 Edited at: 25th Feb 2011 03:22
Hello forum!
It has been a while since I posted and I just want everyone to know that the Shatterpoint project is on hold because I have media to distribute.

The synthetic reality pack 1 is an office based segment pack designed to look closest to real life (no overdone normals or specs + photo inspired textures)

The pack mainly displays radar ceiling variants as of now, but will change as I add more wall/floor variety.

And for those of you who are less talk more see people:

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Design Runner
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Posted: 25th Feb 2011 03:24
Wow thats amazing.

"If you can't handle me at my worst, you sure as hell don't deserve me at my best"
2 Rogues
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Posted: 25th Feb 2011 03:28
Thanks
2 Rogues
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Posted: 25th Feb 2011 03:39 Edited at: 25th Feb 2011 03:40
Some more images:

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2 Rogues
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Posted: 25th Feb 2011 03:40 Edited at: 25th Feb 2011 03:41
more

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Design Runner
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Posted: 25th Feb 2011 03:48
Nice effect on that ceiling panel. When can I buy these?

"If you can't handle me at my worst, you sure as hell don't deserve me at my best"
Poloflece
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Posted: 25th Feb 2011 05:54
Looks amazing, really amazing


Quote: "Nice effect on that ceiling panel. When can I buy these? "


The title says this is a preview, but I'd assume that these would be sold.


Poloflece


Rust Pack WIP here http://forum.thegamecreators.com/?m=forum_view&t=178788&b=24
2 Rogues
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Posted: 25th Feb 2011 22:02
Your assumption is incorrect.

The media is to be distributed for no cost, but it will be more difficult to collect than a simple download.

Thanks for the support, I will update the news soon, meanwhile, I am about to start a new thread on a second volume of segment based media.
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Posted: 26th Feb 2011 00:59 Edited at: 26th Feb 2011 01:00
Update: more textures will be included in this pack

picture:

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Vent
FPSC Master
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Posted: 26th Feb 2011 01:16
Looks pretty cool, nice.

EGG HEAD OF DOOM
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Posted: 26th Feb 2011 04:09
Looks great. only thing is that the bloom makes it look more like a video game and not as real, but thats not your fault

AbdulAhad
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Posted: 26th Feb 2011 07:56
Lovely work as usual mate

By the way how goes the development for Shatterpoint? Haven't seen in action for quite some time.

Abdul Ahad

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Posted: 26th Feb 2011 17:15
The Shatterpoint project has been postponed due to lack of interest and/or support. Thanks for your comments though.
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Posted: 27th Feb 2011 02:10
Remember to check out the volume 2 preview!

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