Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / Synthetic Reality Pack vol.2 preview!

Author
Message
2 Rogues
16
Years of Service
User Offline
Joined: 26th Dec 2008
Location:
Posted: 26th Feb 2011 00:44 Edited at: 26th Feb 2011 00:45
Hey all.

I'm here to display yet some more media which will be free to collect in the future.

This one centers around a metallic maintenance area with an almost sci-fi feel to it, yet still maintaining a promise of realistic texture art.

pictures:

Attachments

Login to view attachments
2 Rogues
16
Years of Service
User Offline
Joined: 26th Dec 2008
Location:
Posted: 26th Feb 2011 00:46 Edited at: 26th Feb 2011 00:47
picture 2:

Attachments

Login to view attachments
Design Runner
14
Years of Service
User Offline
Joined: 16th Oct 2010
Location: In my own little world.
Posted: 26th Feb 2011 00:47
That looks even better than the other one! I have one crit: Having the same claw mark on every wall looks bad... I think either a clean texture or other beat up variations are essential.

"If you can't handle me at my worst, you sure as hell don't deserve me at my best"
2 Rogues
16
Years of Service
User Offline
Joined: 26th Dec 2008
Location:
Posted: 26th Feb 2011 00:59
Thanks very much, I will consider.
EGG HEAD OF DOOM
16
Years of Service
User Offline
Joined: 21st Sep 2008
Location: The Hacked Hospital Lobby
Posted: 26th Feb 2011 04:10
This would fit perfect in my game project. great work

starmind 001
FPSC Reloaded Backer
17
Years of Service
User Offline
Joined: 23rd Sep 2007
Location:
Posted: 26th Feb 2011 07:49
I like this one, Good job.

2 Rogues
16
Years of Service
User Offline
Joined: 26th Dec 2008
Location:
Posted: 26th Feb 2011 17:02
Thanks, I would love to see this in your games! I think additions to this pack may be more scarce than the ones I am doing for the other pack, as the other pack is much more easily inspired. Thank you for your support!
loler
15
Years of Service
User Offline
Joined: 27th Jul 2009
Location:
Posted: 26th Feb 2011 17:26
wow this looks really cool

its not a bug its a feature
2 Rogues
16
Years of Service
User Offline
Joined: 26th Dec 2008
Location:
Posted: 26th Feb 2011 17:58 Edited at: 26th Feb 2011 17:59
Here are some new additions:

Attachments

Login to view attachments
Doctor 3D
15
Years of Service
User Offline
Joined: 19th May 2010
Location:
Posted: 26th Feb 2011 18:49
The texture quality on those segments is excellent.

I also like the claw effect, but, agree that having a duplicate amount of identical ones looks kinda bad.

I would suggest creating an overlay with that claw and using multiple variations of it, then you can start randomly placing overlays over your segments.

Great job overall though. I really like the theme of it.
Cosmic Prophet
17
Years of Service
User Offline
Joined: 17th Mar 2008
Location: The Cosmos
Posted: 26th Feb 2011 19:09
Very nice work, looking forward to the release.

2.5ghz QuadCore,4gb ram,1gb ATI graphics. Dual OS. WinXP, Win7.
starmind 001
FPSC Reloaded Backer
17
Years of Service
User Offline
Joined: 23rd Sep 2007
Location:
Posted: 26th Feb 2011 19:11
I actually have a drawing of this in beyond life rebirth, so let me know when you are done. I will be using this.

ThoughtWire Software
14
Years of Service
User Offline
Joined: 10th Aug 2010
Location: Inside your fridge, drinking your milk.
Posted: 26th Feb 2011 19:36
Very nice I will most definitely be giving this a download!

ThoughtWire Software -

www.thoughtwire.co.uk
2 Rogues
16
Years of Service
User Offline
Joined: 26th Dec 2008
Location:
Posted: 27th Feb 2011 02:09
Well, Beyond Life only the sequel to the biggest FPSC game ever! I'm honored, Starmind. And Thank you Cosmic, that means a lot coming from the foremost free media provider on the forums. Let me tell you, the idea to provide all this stuff for free was inspired by your community contributions. Thank you everyone else for your praise, this helps me keep going.
starmind 001
FPSC Reloaded Backer
17
Years of Service
User Offline
Joined: 23rd Sep 2007
Location:
Posted: 27th Feb 2011 15:25
Quote: "sequel to the biggest FPSC game ever"
Not a sequel. Mine is a rebirth or remake of the original. The original is just one level, I am adding to that with a story. The sequel is being done by Kravenwolf which will tie all together. Sned me an email when you are done.

anayar
15
Years of Service
User Offline
Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 27th Feb 2011 23:01
These look excellent! Great job 2 Rogues, can't wait till it's done !

Cheers,
Anayar


For KeithC
2 Rogues
16
Years of Service
User Offline
Joined: 26th Dec 2008
Location:
Posted: 28th Feb 2011 22:46
Thanks Anayar!
Wraith Staff
18
Years of Service
User Offline
Joined: 3rd Apr 2007
Location: Hamilton, OH
Posted: 3rd Mar 2011 12:48
Pretty cool

New sig in the process of being made
2 Rogues
16
Years of Service
User Offline
Joined: 26th Dec 2008
Location:
Posted: 8th Mar 2011 01:29 Edited at: 8th Mar 2011 01:30
Thank you, and now, because of the demand for segment variations, the plan of low updating on this pack has been cancelled. I am close to releasing the first pack, but the production continues starting with the first variants for the segment. (there will be 3-4)

screenshot:

Attachments

Login to view attachments
Design Runner
14
Years of Service
User Offline
Joined: 16th Oct 2010
Location: In my own little world.
Posted: 8th Mar 2011 22:25
Very nice! Looking forward to these.

Learn to model and script, and use the search bar. The answer to all FPSC questions
starmind 001
FPSC Reloaded Backer
17
Years of Service
User Offline
Joined: 23rd Sep 2007
Location:
Posted: 8th Mar 2011 23:44
Good job! Can't wait for these!

2 Rogues
16
Years of Service
User Offline
Joined: 26th Dec 2008
Location:
Posted: 9th Mar 2011 02:28 Edited at: 9th Mar 2011 02:29
I have formulated about 3 more textures. 2 for the top segment, and 1 for the bottom. in the next pictures, you will see them in action and a comparison.

picture:

Attachments

Login to view attachments
2 Rogues
16
Years of Service
User Offline
Joined: 26th Dec 2008
Location:
Posted: 9th Mar 2011 02:30 Edited at: 9th Mar 2011 02:30
the comparison of all 3 variants of each wall texture.

picture:

Attachments

Login to view attachments
starmind 001
FPSC Reloaded Backer
17
Years of Service
User Offline
Joined: 23rd Sep 2007
Location:
Posted: 9th Mar 2011 02:32
Very good!

SOLO DESIGN
16
Years of Service
User Offline
Joined: 30th Jul 2008
Location:
Posted: 9th Mar 2011 14:44
Looks very good, release.....release hahahaha
2 Rogues
16
Years of Service
User Offline
Joined: 26th Dec 2008
Location:
Posted: 9th Mar 2011 22:12
Thanks very much, I hope to release this soon, but there must be some new floor variants.
RAXMUX Games
15
Years of Service
User Offline
Joined: 16th Dec 2009
Location: Sweden
Posted: 10th Mar 2011 16:25
Love it

Just call me Raxmux =)
2 Rogues
16
Years of Service
User Offline
Joined: 26th Dec 2008
Location:
Posted: 10th Mar 2011 22:49 Edited at: 10th Mar 2011 22:50
some new production photos showing the 3 floor variants:

scratch, divided, and detatched.

Attachments

Login to view attachments
2 Rogues
16
Years of Service
User Offline
Joined: 26th Dec 2008
Location:
Posted: 10th Mar 2011 22:51 Edited at: 10th Mar 2011 22:52
screen 2

Attachments

Login to view attachments
2 Rogues
16
Years of Service
User Offline
Joined: 26th Dec 2008
Location:
Posted: 10th Mar 2011 22:53 Edited at: 10th Mar 2011 22:54
screen 3

Attachments

Login to view attachments
Nickydude
Retired Moderator
18
Years of Service
User Offline
Joined: 4th Nov 2006
Location: Look outside...
Posted: 10th Mar 2011 23:06
These are looking really good! Perhaps you could include a 'plain' wall with very light scratches but without paint missing? A bit like you have in "screen 2", the very left hand side blue wall.

2 Rogues
16
Years of Service
User Offline
Joined: 26th Dec 2008
Location:
Posted: 10th Mar 2011 23:13
Allright, I will consider.

Thanks for your commentary!
It is very appreciated!
2 Rogues
16
Years of Service
User Offline
Joined: 26th Dec 2008
Location:
Posted: 10th Mar 2011 23:25
@ Nickydude, the new texture has been completed, now, users can enjoy scratched up variants, or, a wayyyyy less scratched up version as an average wall blender.
starmind 001
FPSC Reloaded Backer
17
Years of Service
User Offline
Joined: 23rd Sep 2007
Location:
Posted: 13th Mar 2011 04:54
Any Updates?

Braden 713
17
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: Canada
Posted: 13th Mar 2011 07:53
That's what I'm talking about! The texture variations are awesome man, these segments are beautiful, top-notch quality. I'm very excited about these; they've really come together quite well.

Cheers

Life would be much easier if I had the source code.
2 Rogues
16
Years of Service
User Offline
Joined: 26th Dec 2008
Location:
Posted: 13th Mar 2011 20:40 Edited at: 13th Mar 2011 22:22
Excellent! thank you all,

Updates that you haven't seen:

Heavily damaged wall (wall that's falling off)

Base wall (undamaged) variant
2 Rogues
16
Years of Service
User Offline
Joined: 26th Dec 2008
Location:
Posted: 13th Mar 2011 23:06 Edited at: 13th Mar 2011 23:07
And here the new additions are! (just so you know what your getting)

Attachments

Login to view attachments
defiler
16
Years of Service
User Offline
Joined: 4th Apr 2009
Location: Canada
Posted: 14th Mar 2011 00:01
Do you know when you will release this? These look fantastik ( typo on purpose )

Current Project: Lost Contact: Chapter 1

Login to post a reply

Server time is: 2025-06-07 20:05:51
Your offset time is: 2025-06-07 20:05:51