Quote: "
Given the fact, that half of the threads opened by newcomers are about recreating the physics engine from AAA game X, the inventory from AAA game Y, the drivable vehicles from AAA game Z etc., I think its necessary to remind people, that they are working with a engine, that is not designed to produce AAA games."
To some degree, this is true. But you have to remember that we're dealing with a large difference in the age and experience/knowledge on the boards. Some people do not understand one engine from the next, whereas some do and still want to produce these things you see from other engines, then get disappointed when they can't.
Quote: "FPSC offers a lot of built-in cool things, that work reliably and a lot of other cool things that can be created with some effort."
Agreed
Quote: "Maybe we wouldn't have a quote of 8 out of 10 WIP threads leading to nothing playable in the end"
Now wouldn't that be a welcome sight? There
has been a lot of that and at first I could not understand why it seemed to be of any consequence. Now after being here for a few years, I have a better understanding to what you are stating.
@ sic1ne
Quote: "telling people that fpsc isnt fear and doom and blaa blaa doesnt do anything to help out!"
Don't take it as The Storyteller 01 not being helpful, he
is in his own way. He is very open and honest with his comments, and although he may not say what you want to hear, I can honestly say I respect his honest opinion. There have been many before you with the same ideas or concepts and they get frustrated and give up. By his post, he just wants to make sure you understand the differences between games developed with different engines. It is nothing personal, just an observation/opinion based on the experience and knowledge he has. I would have said the same thing- he beat me to it. We know FPSC's potential; we've sold many projects with it and have done well. Don't get discouraged. Just know that what one game has may not be doable in FPSC, not because it is a bad engine, but because it is
beyond the current capacity it can do. In other words, maybe focus on a small niche that no one else has done and put that in your development. Create something unique to your style.
- BlackFox
The function of good software is to make the complex appear to be simple.