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3 Dimensional Chat / milkshape question

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Message
qwe
21
Years of Service
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Joined: 3rd Sep 2003
Location: place
Posted: 11th Oct 2003 22:39
When I try to move the UV coordinates for a face that I made myself, it has no coordinates. Using the move feature I can change the color of hte faces, but is there a way to make a UV coordinate thingy in the coordinate mapper, and use that custom made thing for the face of my custom object, so i can change position and size of the coordinates for the texture for the custom face..?

also when some custom faces are not there when i convert a MS model to another format, is that because tehy have no UV coordinates?
qwe
21
Years of Service
User Offline
Joined: 3rd Sep 2003
Location: place
Posted: 12th Oct 2003 01:49
oh.. reverse vertex order.. i found answer to my second question
qwe
21
Years of Service
User Offline
Joined: 3rd Sep 2003
Location: place
Posted: 12th Oct 2003 02:49
i was being a confused little wierdo
i dont need to create a new thingy do i
no, u dont. its alrdy there. y r u so dumb
ok thx. i donno
np. me either
Simple
22
Years of Service
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Joined: 28th Aug 2002
Location: United Kingdom
Posted: 12th Oct 2003 02:54


qwe
21
Years of Service
User Offline
Joined: 3rd Sep 2003
Location: place
Posted: 12th Oct 2003 03:12
Simple i love your milkshape tutorials
Simple
22
Years of Service
User Offline
Joined: 28th Aug 2002
Location: United Kingdom
Posted: 12th Oct 2003 14:01
The Milkshape tutorials on my website were made by PSIONIC ( [href]www.psionic3d.co.uk[/href] )

I just host the .chm versions for download

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