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FPSC Classic Models and Media / My FPSC media all in one place!

Author
Message
JLMoondog
Moderator
16
Years of Service
User Offline
Joined: 18th Jan 2009
Location: Paradox
Posted: 4th Mar 2011 14:35
Hey guys, finally back after a small vacation in the mountains unplugged from the world and after a week of planning and editing I have my official website up.

Main Site

For FPSC media you can go to the Vault/FPSC Media Packs section. There you'll find the three packs I released Elder, Curse and VR. For anything custom I also have my Fiverr services listed in the store. For anything more complex you can email me.

Look for a lot more media to come. I have a lot of work planned and the site will be updated daily.

Scurvy Lobster
19
Years of Service
User Offline
Joined: 3rd Mar 2006
Location: Denmark
Posted: 4th Mar 2011 19:46 Edited at: 4th Mar 2011 19:59
It looks great and I grabbed the Curse pack right away. A big thanks!

I have to ask about the license. Is it free for commercial use?


edit: tried the pack and got a build crash from a missing decal. Will retry soon (edit 2: might be my FPSC and not the pack). The model pack is a bit hard to use since the segments are "exploded" and walls don't place where you expect them to. I like the texture style though and I guess I could run the textures through MagicFPS and get a standard segment out of it.

JLMoondog
Moderator
16
Years of Service
User Offline
Joined: 18th Jan 2009
Location: Paradox
Posted: 4th Mar 2011 20:46
Strange errors. I've never encounter them and the pack works just fine for me. Any chance of a screenshot of whats going on?

Thanks for looking at the site.

Bootlicker
16
Years of Service
User Offline
Joined: 29th Mar 2009
Location: Germany
Posted: 4th Mar 2011 20:49
mind if i ask what happened to this?

could still use something like this




JLMoondog
Moderator
16
Years of Service
User Offline
Joined: 18th Jan 2009
Location: Paradox
Posted: 4th Mar 2011 21:15
It's right here.

Just needs a texture.

Bootlicker
16
Years of Service
User Offline
Joined: 29th Mar 2009
Location: Germany
Posted: 4th Mar 2011 21:22
hurmm, i have that. although i thought it was UV'd? i cant seem to find that and I dont have a clue how to do it myself.

any help there?


JLMoondog
Moderator
16
Years of Service
User Offline
Joined: 18th Jan 2009
Location: Paradox
Posted: 5th Mar 2011 07:44
Er, it is UV'd. If there is no map included you might have to grab it from your modeling editor. Most UV editor's allow you to export the UV cords to an image file, well all of them should.

Otherwise sorry, unfortunately I lost the gun and terrorist model to oblivion...

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