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FPSC Classic Models and Media / Bump mapping prblems

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dustofdeath
14
Years of Service
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Joined: 7th Mar 2011
Location:
Posted: 11th Mar 2011 16:34
First - what woudl be the normal decent fx to use?
for those two:
Spectacular map (img_S.DDS)
bump map (img_N.DDS)

I set a default bump.fx on it and it was too bright - also ambient Light had no effect - it was self illuminating in a dark room.
Bejasc3D
16
Years of Service
User Offline
Joined: 17th Aug 2008
Location: Down Under
Posted: 11th Mar 2011 23:45
if it was too bright, chances are your specular may be too bright.
Could you post all of your maps on here?

I have updated my email adresses. Please go to my profile for the updated information (If you need it)
dustofdeath
14
Years of Service
User Offline
Joined: 7th Mar 2011
Location:
Posted: 12th Mar 2011 17:51


Right now - i started using this one. Its brightness is more or less right - however ambient still has no effect.

and a screenshot

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