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FPSC Classic Scripts / Flashlight (that doesent mess up ambient)

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dustofdeath
13
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Joined: 7th Mar 2011
Location:
Posted: 15th Mar 2011 04:38
Before im going to sleep.

As the title says.. i searched for like 2 hours and nothing..

I even got the Fenix mod - pressing F does nothing (and flashlight script is in a triggerzone).
The v3 flashlight is ok, but it screws up the ambient light.
Led flashlight doesn't lit up segments.

A portable light source like this is important part of my game.

Also i heard wasp has flashlight.. but last time i used wasp, it messed up my fpcgrawtext(displayed only first word).

And PB isnt free, so i cant try that.
Michael Thompson
16
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Joined: 15th Aug 2008
Location: Behind you (if not, in australia)
Posted: 18th Mar 2011 13:40
I have heard that there will be ambient variables implemented into vanilla by the end of 1.18's betas, and so then you can detect the ambient and make it.

http://www.flashstargamecreations.webs.com
dustofdeath
13
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Joined: 7th Mar 2011
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Posted: 18th Mar 2011 19:02
well im using the wasp v2 one now - it just has one disadvantage (its more like a lantern above ur head , then a flashlight).
Michael Thompson
16
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Joined: 15th Aug 2008
Location: Behind you (if not, in australia)
Posted: 20th Mar 2011 10:42
You would more than likely be able to change that through scripting. so what is wasp like? any good for what you are doing?

http://www.flashstargamecreations.webs.com
dustofdeath
13
Years of Service
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Joined: 7th Mar 2011
Location:
Posted: 21st Mar 2011 16:12
well i havent used much of its features(except the hidden performance/bug fixes), but flashlight isnt ambient based at least.

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