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FPSC Classic Models and Media / Need help with FPSC ready model !!!

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BenJ
14
Years of Service
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Joined: 9th Mar 2011
Location: Frontline
Posted: 19th Mar 2011 15:12
Hi FPSC users,
I'm using 3ds Max 10 in order to custom my game with my own models. But, my models always appear in the game with unacceptable issue. Well, just look at these pics :

This is my model in 3ds Max (A rusty barrel) : http://img810.imageshack.us/i/barrelin3dsmax.png/
In editor : http://img836.imageshack.us/i/barrelineditor.png/
And holy crap : http://img28.imageshack.us/i/barrelingame.png/

Although the model has been modeled, UVW Unwraped, textured (but the texture didn't work correctly. It took me half an hour modifying the tiling options), convert to .x and FPSC ready, but it came up with nothing but useless scrap in the game.
If there is anyone who can show me the right way to get it works or can help me texturing my models, then I would greatly appreciate for your kindness.

Thanks,
BenJ
14
Years of Service
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Joined: 9th Mar 2011
Location: Frontline
Posted: 19th Mar 2011 16:51
I tried with a simple wooden crate and the result is same as above, while I can't see nothing but edges and transparent faces.
This is what I use :
- 3DS Max 10 for modeling, texturing
- PandaX plugin for exporting to .X format
- Make Entities from X File to make them FPSC ready
- FPSC-Game to see crappy in-game models
henry ham
17
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 19th Mar 2011 18:36 Edited at: 19th Mar 2011 18:38
try using entity workshop to make the .x fpsc ready

http://games.alyssar.nl/entityworkshop/

if it still doesnt work send me the texture & file as an .obj & i will take a look at it for you.


cheers henry

raymondlee306
15
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Joined: 24th Oct 2009
Location: Ohio
Posted: 20th Mar 2011 01:03
can you post your fpi file here so we can see were your file paths lead.
BenJ
14
Years of Service
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Joined: 9th Mar 2011
Location: Frontline
Posted: 20th Mar 2011 14:09
Thank Henry for helping me, but the Workshop didn't work. The result is still same as above.
Well I've made two models : a crate and a rusty barrel. But the barrel's texture is unfinished (I encountered weird issues while trying to texturing this thing so I have deleted the texture. It's weird because even though I have placed the texture where they should be but the texture didn't fit after all), so I'll send you my crate model and it's texture.

Here's the file : http://www.mediafire.com/?8w4ultj88lctr34

It would be great if you can spare some of your time converting my models to 'FPSC ready' in the future, but only if you accept (I don't want to demand other people serving my purpose).

Thank a lot
henry ham
17
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 20th Mar 2011 18:58 Edited at: 20th Mar 2011 19:02
hi mate

i had a look at your files & exported it out to entity workshop & it all worked fine for me ,so i think it must be your export settings take a look again at the settings you are useing.

panda.x export settings are here http://www.thegamecreators.com/?m=view_product&id=2001&page=CharacterStudio

heres an ingame shot for you



max file & fpsc ready files below

cheers henry

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BenJ
14
Years of Service
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Joined: 9th Mar 2011
Location: Frontline
Posted: 21st Mar 2011 16:31
Aw man, I owe you a cup of beer.
Now every of my models are now working with FPSC without any issues.

Ur the best
henry ham
17
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 21st Mar 2011 22:12
Quote: "Aw man, I owe you a cup of beer.
Now every of my models are now working with FPSC without any issues.

Ur the best "


your welcome

cheers henry

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