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FPSC Classic Models and Media / Segment Walls are too bright!

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NuclearWare Games
14
Years of Service
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Joined: 19th Mar 2011
Location:
Posted: 22nd Mar 2011 04:30
Hi, Im new at the forum, and I have a little problem

Im making a horror game, and when I draw segments in my level and shaders are activated, the segment is TOO bright, I wanted it to be dark, so I turned off the shaders, and the segment is dark without shaders, but I really want my segments to have shaders AND ALSO to be really dark.

Here is the screen showing my problem.

Anyone knows how to solve it??? =S

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zappi
14
Years of Service
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Joined: 16th Oct 2010
Location: with your mother
Posted: 24th Mar 2011 18:45
yes just disable shader XD
Bootlicker
16
Years of Service
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Joined: 29th Mar 2009
Location: Germany
Posted: 24th Mar 2011 21:27
urmm, this is probably a problem with the maps that you are using. Make sure that you have a _D, _D2, _I, _N maps and make sure that in the .fps that the texture the segment is using is the _D2. If any problems are still there would you mind emailing me the segment, the shader and the maps so i can take a look?

Thanks,

ben


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