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FPSC Classic Scripts / freeze camera

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ByNow
13
Years of Service
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Joined: 6th Mar 2011
Location:
Posted: 24th Mar 2011 20:43
Hello

There may be a command to stop the camera and player?
Because the command,
plrfreeze=
it only stops the player's move
Flatlander
FPSC Tool Maker
17
Years of Service
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Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 24th Mar 2011 20:55 Edited at: 24th Mar 2011 20:57
there is a command called plrdisable=
that stops player movement and the ability for the player to "look around"

The values of the commands are in milliseconds. The time that the player will be frozen or disabled.

That might have changed but the that is so from the last time I used them.

Edit

I just looked at source code and it is still true. Both are timed.



Terry
Michael Thompson
16
Years of Service
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Joined: 15th Aug 2008
Location: Behind you (if not, in australia)
Posted: 25th Mar 2011 10:34
Are there commands to move the character to a certain segment or make them look at a certain entity?
(Doubt it but it is worth asking)

http://www.flashstargamecreations.webs.com
ByNow
13
Years of Service
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Joined: 6th Mar 2011
Location:
Posted: 25th Mar 2011 11:26
good question, well I'm looking for a command that sets the camera for specific positions x, y
Michael Thompson
16
Years of Service
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Joined: 15th Aug 2008
Location: Behind you (if not, in australia)
Posted: 25th Mar 2011 11:39
That would work the same but it would also require a "Z"

http://www.flashstargamecreations.webs.com
frafra_95
14
Years of Service
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Joined: 27th Oct 2010
Location: Black Mesa Research Facility
Posted: 25th Mar 2011 17:29
You might use plrpointatobject=X
where X is the offset in y axis (vertical), I set it every time at 25
It must be used in an entity script
Michael Thompson
16
Years of Service
User Offline
Joined: 15th Aug 2008
Location: Behind you (if not, in australia)
Posted: 27th Mar 2011 13:53
Ok, is there a way to get it to turn towards an object or do I have to do a bunch of commands?
thanks.

http://www.flashstargamecreations.webs.com

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