I am using Auto Collision for my player in a game. It works great. I first noticed that when I added a SkyBox to my map, I had to turn the sky box's collision off for the player to move, even though technically, the player is not touching the sides of the sky box. So this works fine...
But now i have decided to add terrain to my map. I would like to use the Terrain's get height function to position objects on the terrain. But the problem is that, the objects with auto collision on cannot move on the terrain, even when they are elevated far above the terrain. I cant find any way to turn the terrain's collision off. I remember that Dark GDK treated the terrain as an object, so i could easily turn the collision off.
Does anyone know how i can disable a terrains collision, and still be able to use it's Height property.