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FPSC Classic Scripts / Exploding Barrel HUD Shake Effect

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Akanto10
14
Years of Service
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Joined: 24th Apr 2010
Location: Earth
Posted: 30th Mar 2011 01:03 Edited at: 31st Mar 2011 01:07
NOTE: This requires FPSC v1.18 BETA 4 or later!

I have made a simple script that will decreasingly shake the HUD if you are within 200 units (2 segments) of an exploding object (in my case it was a barrel). Just apply the script to any explosion enabled dynamic entity, such as a barrel. If you have played any of the S.T.A.L.K.E.R. games, then you are probably familiar with this effect.



Unfortunately I couldn't capture a video of it because I couldn't get enough FPS to see it shake. Have fun!

Akanto
Goodman84
17
Years of Service
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Joined: 23rd May 2007
Location:
Posted: 4th Apr 2011 18:02
Where do I put this script? Sorry its been forever since I used FPSC

hey
Akanto10
14
Years of Service
User Offline
Joined: 24th Apr 2010
Location: Earth
Posted: 5th Apr 2011 01:41
You put this as the destroy script of the object that you want to explode.

Thanks,
Akanto

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