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FPSC Classic Scripts / Armor Hud Representation Problem

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Akanto10
14
Years of Service
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Joined: 24th Apr 2010
Location: Earth
Posted: 3rd Apr 2011 22:59 Edited at: 13th Jul 2011 06:33
I've got Ply's Armor script and got it to work how I want it to. Here's that part:



Now, I've also set up the setuplevel.fpi in the languagebank folder. Here's that part:



Whenever the armor goes below about 40, the armor HUD gets stuck but continues to protect the health for a limited time, then the health starts to take damage. Therefore, my assumption is that the last 2 or 3 HUDs aren't being displayed. Could anyone tell me why that would be? I would greatly appreciate it.

I have attached a video showing the problem.

Found it! My script went over the line number limit.

Thanks,
Akanto

| Windows 7 Home Premium 64 - Bit | AMD Athlon II X4 @ 2.8GHz | Nvidia GeForce GTX 460 1GB | 6GB DDR3 RAM | 1TB HDD |

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