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FPSC Classic Scripts / limb detection?

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sic1ne
14
Years of Service
User Offline
Joined: 23rd Sep 2010
Location:
Posted: 15th Apr 2011 06:23
hello i was wondering how i can get limb detection in my game? the only limb detection i can find on the forum so far is for a tree lol but i remember seeing something about limb detection! any help please

[img]http://img97.imageshack.us/img97/6489/scin1e.jpg
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Ched80
14
Years of Service
User Offline
Joined: 18th Sep 2010
Location: Peterborough, UK
Posted: 15th Apr 2011 11:36
There's a tutorial in the Community Guide part 2.

The part it doesn't explain, though is how to modify the *.fpe file in the first place.

The best way i found was to search through the various character *.fpe files until you find one with all the limbs defined. I think the AI.fpe has it.

Copy all the lines associated to limb definition and pasted them into the character you want to have limb detection.

Then follow the guide about finding out which limb is the head, arm, etc.

And then you should be ready for limb detection within your game.

[url="http://raptr.com/No_Turn_Right?src=em_forum"][/url]

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