Arras:
Yes! You have arrived!

I intend to add to the nose, but at the moment I'm paranoid about keeping quads. Edgeloops are new to me.If the nose proves to be a problem I'll use texture to compensate.
Allso about the polycount. I've got lower poly versions in other layers.. I'll see if I can't go back to them, or find a place where I can label one version as 'game' and the other as 'cinema'.
Quote: "I am sure Brent_Seraphim was useing reference picture when modeling. "
I wish I had

. I pictured a girl I know and did it from memory and logic. I do intend to make the eyes more 'girlish' And and larger. I think I'm missing some general porpotion of the eyes. As Raven made mention of.
Raven:
Thanks for stopping by

I do see the need for more curves

. I'll go back and add to the mesh. when I orginally thought of her I thought : Weak, frail, lithe. I used lithe to decide her name. I'm sure she's thin enough for an elf. Now I have to scour the dregs of the internet for some...curves...refrence pictures..I mean refrence pictures!!!

And about the standing to lose ploys...refer to my message to arras. Thanks for the input. I'll add depth!
LuckyDevil:
Thanks man. I used the big forehead to hopeful add a child like element to her. I'll see what I can do with the hair...perhaps it will give more of a hidden effect to the eyes.
Beta 1:
I'll check my propotion with something other then my memory
Time to break out fineart.sk! Thanks for the tip.
RPGamer:
About that blasted Seam...When I was doing the uv mapping I felt I would lose quality in those areas so I put a seam there. I'll go back to my files and try to make the folds add up.
With point C)

I'll make it look good (Insert depraved grin).
And about that tweaky breast poly. I didnt triple it to do a render.
Just a little LW bug. When it's tripled it disappears. Yeah the legs dont have much def. I know I know. I tried to save polys. I'll do that when I add 'curves!"

And yes your doing much better! Everyone has given pure critial crit! I love that stuff!
To all I am very grateful for the comments and crit. Thanks. I'll take them to heart and improve what I can. The new texture will be good...now I just have to chase that girl down with a digital camera... crap!
Cheers
"Laugh to scorn the power of man..."