here is my problem:
I want to have the player walk through a trigger zone which activates a previously inactive teleporter. Also, I want the teleporter to be a trigger zone rather than the Sci-Fi teleporter entity.
thus far I have this script:
;Artificial Intelligence Script
;Header
desc = teleport trigger
;Triggers
:state=0,plrdistwithin=40:state=1
:state=1:plrmoveto=teleport zone
;end of script
this script should allow me to teleport via a trigger such that when I enter the trigger zone with a main script the same as the one above, I teleport to another trigger zone (named teleport zone).
Now I need some way to have another trigger zone trigger the trigger zone using the "teleport trigger" script.
Any ideas?