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FPSC Classic Scripts / trigger a trigger zone which teleports

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gladius
16
Years of Service
User Offline
Joined: 4th Aug 2008
Location:
Posted: 17th Apr 2011 07:30
here is my problem:

I want to have the player walk through a trigger zone which activates a previously inactive teleporter. Also, I want the teleporter to be a trigger zone rather than the Sci-Fi teleporter entity.

thus far I have this script:



this script should allow me to teleport via a trigger such that when I enter the trigger zone with a main script the same as the one above, I teleport to another trigger zone (named teleport zone).

Now I need some way to have another trigger zone trigger the trigger zone using the "teleport trigger" script.

Any ideas?
bobochobo
16
Years of Service
User Offline
Joined: 9th Jul 2008
Location: My house, in the middle of my street
Posted: 17th Apr 2011 11:59
This should work. Put 'activated' in the state0 condition line. set the first trigger zone to 'activateifused' and then put the second's name in the if used field.

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