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FPSC Classic Scripts / Raise water script help

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1+1=3
17
Years of Service
User Offline
Joined: 6th Aug 2007
Location: In bed. lazy lazy me...
Posted: 18th Apr 2011 19:13
Im having trouble using the raise water script in x9, ive tried using it on a trigger zone and it will not work, can anybody please help?

Also is there a way to change the colour of underwater?

Thanks guys.

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Ched80
14
Years of Service
User Offline
Joined: 18th Sep 2010
Location: Peterborough, UK
Posted: 20th Apr 2011 10:38
I'd need to look at the raise water script, but is the condition "plrwithinzone" mentioned at all?

Concerning under water colour: yes; use waterfogred=, etc. to customise the underwater colour and set waterfog=1.

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