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3 Dimensional Chat / HELP! Putting 3d models from darkmatter into darkbasic?

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bigbrother 2000
21
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Joined: 15th Oct 2003
Location: UK
Posted: 15th Oct 2003 14:19
Hi everyone!, i just bought darkmatter and have being trying to get the 3d models on screen, but this seems harder than i thought. i have managed to get them on the screen but there are problems, if it is a person and i load the move object, the person does not use the walk animation they are just static, if i load a vehicle the wheels are not attatched to the body of the car. Can anyone please help, has anyone else had this sort of probelm, thanks everyone!
PoHa!84
21
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Joined: 2nd Oct 2003
Location: To your left.
Posted: 15th Oct 2003 21:22
This goes against forum rules. You posted the exact same question in two different forums.

Destroy you with my mind, I could!
. Cool, he is. Play his games, I do.
bigbrother 2000
21
Years of Service
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Joined: 15th Oct 2003
Location: UK
Posted: 15th Oct 2003 21:28
i know, i posted it here, then found there was another forum where the question would be more suited so posted it there, but i can't delete it from this one, please accept my apologies everyone.
Cookyzue
21
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Joined: 12th Oct 2003
Location: Who Cares?!
Posted: 16th Oct 2003 03:58
did you append the animation to your object?
bigbrother 2000
21
Years of Service
User Offline
Joined: 15th Oct 2003
Location: UK
Posted: 16th Oct 2003 11:20
i've been able to add a model such as move - which walks, but i am unable to get it where the model is idle, then if up arrow key is pressed the model will begin to walk, i tried the append object command but it wanted to know the start animation frame, the models are from darkmatter so i don't know how many frames they have

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