Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

3 Dimensional Chat / Problems with Models from DarkMatter - slow animations?

Author
Message
bigbrother 2000
21
Years of Service
User Offline
Joined: 15th Oct 2003
Location: UK
Posted: 15th Oct 2003 19:10
Hi everyone, i've loaded different objects into darkbasic, however their animations are very slow, it takes almost a minute for a person to take one step, does anyone know how i can get the animation speed the same as the speed in the darkmatter viewer?
thanks
PoHa!84
21
Years of Service
User Offline
Joined: 2nd Oct 2003
Location: To your left.
Posted: 15th Oct 2003 19:13
You want the SET OBJECT SPEED command. I'm not sure what speed you need. You'll have to experiment, unless someone can give it to you.

Destroy you with my mind, I could!
. Cool, he is. Play his games, I do.
Van B
Moderator
22
Years of Service
User Offline
Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 17th Oct 2003 13:53
I'd start at around 20000 for a 30 frame walk loop, I'm guessing the DM2 models all have the same massive frame band problem. Basically the models would have been animated in logical chunks, like an idle anim for the first ten frames, then the next 40 frames might be a walk loop. When loaded into DBPro however, the frames are multiplied by 200, so to do the walk loop, I'd probably use this:

LOOP OBJECT 1,10*200,39*200
SET OBJECT SPEED 1,20000


HTH

Van-B

bigbrother 2000
21
Years of Service
User Offline
Joined: 15th Oct 2003
Location: UK
Posted: 26th Oct 2003 10:54
thanks for u'r help, i've got the animation running at a reasonably rate, however the loop is not smooth as it pauses and then starts again, this is exactly the same for vehicles and other person models, - i am using darkmatter 1
Genesis Rage
21
Years of Service
User Offline
Joined: 5th Oct 2003
Location:
Posted: 26th Oct 2003 11:34
might try taking the last frame or the first frame out... like

because the first/last frame may be identical, so technically its showing the same frame twice

==Main Computer==
Athlon XP 3000+, 1024mb, Radeon 9800 Pro 128mb 8xAGP, XP Pro

Login to post a reply

Server time is: 2025-06-27 05:19:58
Your offset time is: 2025-06-27 05:19:58