@anayar - thanks, I've moved away from Sketchup now, but I was pleased with how the vending machines came out.
@pajkoCGR, kulet & Beno09 - thanks guys!
I'm aiming for the full demo to be available at the end of November in time for the DTO deadline. There will be no additional level to what is already available, but the majority of the levels have been re-worked to add atmosphere and story elements. In fact I've been spending most of my time, creating little story entities that will be scattered throughout the levels hinting at the rise and fall of the factory you are trapped in.
Here's a screenie of the newsletter "NRG" - when you walk up to these, the front screen is displayed as a HUD so that you can read the text. There are four different versions throughout the game.
Quote: "What you have used for text screen ?"
If you mean the subtitles, I used the Courier font with the fpgcrawtext= command. If you mean the custom "press eneter..." text, I created a custom hud using a royalty free font (I forget the name).