Quote: " I put in "strafe=90" and that would just take me 90 degrees every time the key is pressed."
movefore=x is not for the player, it is for other characters (any entity that ischaracter
You have w-s-a-d for the player.
You can associate the player to the entity though, then you can move them around.
Have you taken a look at my
puppet script yet?
My chopper associates the player and moves them around.
I am going to try the negative now on the puppet script as a test because someone told me it would work.
...
nope, the negative number did not work