Hey everyone!
I wanted to run a game idea past this forum to see if Darkbasic Pro is what I should use to create the game. My main concern lies with how many objects would need to be loaded at one time.
The game I'd like to create would be 2d with a platform style view, taking inspiration from Terraria but diverging heavily from what they're doing. At the start of the game a massive, procedurally generated world would be created--each map being different from another--comprised of small blocks which can be removed, picked up and placed elsewhere.
Would something like this be possible to create and run at decent speeds? What methods would be used to reduce the strain all those objects could place on the computer (eg, chunk/region based loading)?
Thanks in advance for your help