@Ched80
Yes it is dynamic. I used a simple teleporter out which by default is dynamic. I've tried this on v. 1.18 Beta 15 & 16, and yet nothing happens even if I walk into the zone myself.
Here are my Steps:
1. I set down a Trigger Zone in front of a door.
2. I give the trigger zone the script with the anywithinzone command.
3. I set down a Teleporter Out and name it "cam".
4. I set the Trigger Zone's "If Used" Parameter to "cam".
5. I set down a thug that is holding a pistol.
6. I run a test game.
7. I force the thug into the zone with my own Silent Hill Script.
8. And NOTHING happens...
9. Then I make my actual player walk into the zone.
10. Yet again NOTHING happens...
11. Then I become frustated because I think that mine is defective...
I remember that once, ONCE it worked... but it sent me to "cam" before anything was even in the zone...
Can anybody help me with this?
Cheers.
God help me, Please.