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3 Dimensional Chat / animate this

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JoelJ
21
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Joined: 8th Sep 2003
Location: UTAH
Posted: 17th Oct 2003 00:59
i have a "MULE" that i need animated. can someone please animate it for me. if you do email me at [email protected]
i need walk, run. its suposed to look kinda crappy, like a robotish like thing. so i dont need an animated rest state. i will send it to you in 3ds form. or any other form that 3ds max can export in.

<{^_^<}
Northern Fist
21
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Joined: 23rd Sep 2003
Location:
Posted: 17th Oct 2003 02:55
I have a question: is this mule going to be the main character of your game?

"Power, precision, and don't forget about speed. If you practice everyday with these things in mind... you begin to develope A FIGHTING MODE." - Fist of Legend (Jet Li)
JoelJ
21
Years of Service
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Joined: 8th Sep 2003
Location: UTAH
Posted: 17th Oct 2003 21:06
kinda. you will see it a lot. im just doing a remake of the old atari game MULE. does anyone want to do it??? i REALLY need it done. i just dont have the time.
oh this is for DB classic. so i believe that you cant have joints, thats why i cant do it
someone PLEASE do it???

<{^_^<}
Northern Fist
21
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Joined: 23rd Sep 2003
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Posted: 18th Oct 2003 02:56
I was just intrigued about the fact that a mule was being used...
I'm not 100% certain about that no-joint's deal. I think that a limb is really a mesh that can possess any joint coordinate in real time (please correct me if I'm wrong).

"Power, precision, and don't forget about speed. If you practice everyday with these things in mind... you begin to develope A FIGHTING MODE." - Fist of Legend (Jet Li)
Pincho Paxton
22
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Joined: 8th Dec 2002
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Posted: 18th Oct 2003 03:06
I think of a Limb as a joint.. so therefore DB Classic can only use joints. That's how I see it anyway.
Arrow
22
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Joined: 1st Jan 2003
Location: United States
Posted: 18th Oct 2003 06:05
How about a pic of this mule, preferably wire frame.


DDR is the best form of exercise money can buy.
JoelJ
21
Years of Service
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Joined: 8th Sep 2003
Location: UTAH
Posted: 19th Oct 2003 08:27
ok, i'll get that as soon as i can. probibly sometime tomarrow (sunday)

<{^_^<}
JoelJ
21
Years of Service
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Joined: 8th Sep 2003
Location: UTAH
Posted: 21st Oct 2003 00:36
never mind, dont worry about it.

<{^_^<}
Sam
21
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Joined: 17th Oct 2003
Location:
Posted: 22nd Oct 2003 03:10
I can animate the MULE for you... just email it to me at [email protected]... make sure you make the subject line really BIG because I get a lot of junk mail there... do you want bones or just simple limb animation.. I can do both...

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