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Newcomers DBPro Corner / Help on smoke

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Message
genius
21
Years of Service
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Joined: 16th Oct 2003
Location: Utah, USA
Posted: 17th Oct 2003 09:43
I need some help with smoke effects that kindof puff off of an object. I can't find anything like it on "code snippets".
Hamish McHaggis
21
Years of Service
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Joined: 13th Dec 2002
Location: Modgnik Detinu
Posted: 17th Oct 2003 22:20
You have to use textured planes (particles) that move and scale and rotate etc. This is a simple program that demonstrates how to do this on a very simple level. I wrote it for both languges, as you didn't specify one (I'm feeling kind ).

I am putting this in the codebase for others to benefit from aswell.

DBC


DBPro


Brains are for idiots.

Athelon XP 1400 Plus - Nvidia Geforce MX400 - 256mb RAM
genius
21
Years of Service
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Joined: 16th Oct 2003
Location: Utah, USA
Posted: 18th Oct 2003 09:00
Too cool! Can I by any chance use this in one of my programs? It would be a lot of help!
genius
21
Years of Service
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Joined: 16th Oct 2003
Location: Utah, USA
Posted: 18th Oct 2003 09:08
Also, I will incude you in the credits!
Hamish McHaggis
21
Years of Service
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Joined: 13th Dec 2002
Location: Modgnik Detinu
Posted: 18th Oct 2003 16:24
Sure.

Brains are for idiots.

Athelon XP 1400 Plus - Nvidia Geforce MX400 - 256mb RAM
genius
21
Years of Service
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Joined: 16th Oct 2003
Location: Utah, USA
Posted: 22nd Oct 2003 04:17
Thanks a bunch!!!
Bruno
21
Years of Service
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Joined: 8th Oct 2003
Location: Costa rica
Posted: 24th Oct 2003 17:37
Can i use this metod for made mist in my game???
Social Disease
21
Years of Service
User Offline
Joined: 30th Sep 2003
Location: State of Confusion, beyond Denial...
Posted: 24th Oct 2003 22:52
props Hamish!
Can i use this too?
also, I've been looking for a way to do roiling fog, any ideas on how to do that?

So many games... so little time!
Surreal Studio IanG
21
Years of Service
User Offline
Joined: 21st Sep 2003
Location: Cyberspace...I think
Posted: 31st Oct 2003 16:48
that is way cool!!!

Flick that switch...*BANG*...Not that one!
Hamish McHaggis
21
Years of Service
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Joined: 13th Dec 2002
Location: Modgnik Detinu
Posted: 2nd Nov 2003 00:09 Edited at: 2nd Nov 2003 00:11
Everyone can use it !!!

Rolling fog . Do you mean fog that drifts along? I guess you'd make a big cloud of the effect, that doesn't exactely rise up, but moves along aswell. Depends exactely what you mean.

You could always use the fog commands in db, and gradually make the fog distance less and less, but that may not be the effect you're looking for.

Do you bite your thumb at me sir?

Athelon XP 1600 Plus - Nvidia Geforce MX400 - 256mb RAM
Mussi
21
Years of Service
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Joined: 27th Jan 2003
Location: Netherlands
Posted: 2nd Nov 2003 22:03
think he means like when an avalange occurs

Specs: AMD Athlon 1800, 256 DDRRam 266mhz, 80GB HD 7200rmp U133, Geforce 4 Ti4400 128mb ddr sdram

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