Thanks for the response but now I am confused.
Are you saying that using randomize timer() will make no difference?
if so, when does it make a difference?
Maybe I should explain the context I am RND() in...
I use it once to find a number between -1 and -1.1 so the amount of speed added to my ball object is different every hit like this....
randomize timer()
Mynum#=RND(1000)
mynum#=mynum# /1000.0
mynum#=mynum -1.0
then I use it again to select a sound file to play when the ball is hit by a bat.
I set up a simple commentary effect by using 10 sound files for each player generated by a SAPI 5 voice program.
Every time a player hits the ball one of the sound files is played at random.
here is the RND() code
startnumber=7 'because 1-6 are other sound files
random=RND(9)
s=random+startnumber
later on in the code i have
play sound s
it works, not sure if it's the best way...
I use RND() to select the sound files for player 2 also
the code is the same above but with different variable names.
Do I need RANDOMIZE TIMER()?
Thanks in advance