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am doomsday
14
Years of Service
User Offline
Joined: 21st Dec 2009
Location: your nightmares
Posted: 30th May 2011 00:45
what would be the right script to use to make it so that a enemy (or zombie)will come toward the player no matter the distance or being able to see the player and will follow the player around obstacles and on different layers... i know it might be a lot to ask but any help is much appreciated.. oh and im also working on a script to make them crawlers if they are killed by explosions... oh and i have a hand out.. ive mixed the animations of the zombie apocalypse pack so that the mob zombies move like the slow zombies and the crawlers but they are not all done yet so watch this post for the next few days and they should be up for download..oh and if anyone wants to give me re-textures for the mob zombies those would also be much appreciated.. wow that was alot
2Beastmode4u
13
Years of Service
User Offline
Joined: 14th Feb 2011
Location: Loading...
Posted: 31st May 2011 23:53
movetoplr

God help me, Please.

Come on down to my site [href]http://unleashfps.webs.com/]Unleashed FPSCreators[/href]
gozzy1999
13
Years of Service
User Offline
Joined: 11th Jun 2011
Location: in the closet
Posted: 12th Jun 2011 12:35
i dont know any sorry

Andrew gosling
Ched80
14
Years of Service
User Offline
Joined: 18th Sep 2010
Location: Peterborough, UK
Posted: 12th Jun 2011 13:48
Most character scripts are very complicated so you may be more sucessful if you look at some of the people scripts and modify them to suit your needs.

Personally I think Dark AI is your friend here - "followplr" is OK, but can be a bit problematic, I find using "aifollowplr=1" when using DAI with a character is more effective.

[url="http://raptr.com/No_Turn_Right?src=em_forum"][/url]

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