@ched80 that is a brilliant idea. Just to let all know is the waypoints only work with floor segments
Meaning you need to have your way point along a floor.
I have my entity working and flying around, but you need to make some invisable floor segments or make some that looks a bit like clouds
unless their is a way by scripting but this is simple to do with stock contents.
ok here are settings.
I used the entity settings from Scfi,Scenery,Lifts,Antigrav Platform
So the scripts
Start: appearnogravity.fpi
Main: follow_and_float.fpi ( My script )
Destroy: Disapear1.fpi
or edit the stock Main: follownorotate.fpi script and insert this
:state=0:state=1,floatrate=0
at line 9
or after where it says ;triggers
To increase the floating above the ground then increase the FLOATRATE=0 to a higher number and if you would like it to float under the layer then enter FLOATRATE=-1 or any other number Note the Minus sign! after the equals.
Note the higher the number the more it will float up and down like a yoyo effect
Here is my complete script to use in MAIN
;Artificial Intelligence Script
;Header
desc = Follow Waypoints with floating (platform)
;Triggers
:state=0:state=1,floatrate=1
:waypointstate=0:animate=2,waypointstart
:waypointstate=3:animate=2,waypointnext
:waypointstate=4:animate=2,waypointrandom
:waypointstate=5:animate=2,waypointreverse
;End of Script
And i have included a invisable image, well it just has a dot in it so you can still see where you have put it.
Note when using the waypoint, make sure you have my invisable image on ever side of the way point when going diagonal, or the entity will stop moving.
Hope you all can enjoy this as it has made flying entities possiable for me and now for you
I'am not GOD but i can make you see again by taking my fingers out of your eyes and i can make you walk again by taking your beer away, So its nice to give!