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Dark GDK .NET / How to avoid the fMain window popping and the Application form locking ?

Arkham Horror
Years of Service
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Joined: 19th Feb 2007
Posted: 10th Jun 2011 18:37

just to know if it's possible to avoid the ' application' window popping for 2 seconds when the GameLoop()is calling and avoid the LOCK WINDOW syndrome when huge amount of ressources are loading ( .3ds ) ?

thx !
Years of Service
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Joined: 2nd Sep 2010
Posted: 13th Jun 2011 02:22

I'm working on a process to show a loading screen using Picture Box form from Visual C# when DarkGDK is loading all my resources to do this i will use a delegate mechanism.

I will put a video on my blog when it's finished

Here the code to put in dgdkapplication.cs

I've previously add a new MainForm with a picture box
Here the code to put in the fmain.cs

In my forst test it's seems that the loading is more fast...

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