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Dark GDK .NET / How to avoid the fMain window popping and the Application form locking ?

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Arkham Horror
17
Years of Service
User Offline
Joined: 19th Feb 2007
Location:
Posted: 10th Jun 2011 18:37
Hi

just to know if it's possible to avoid the 'DarkGDK.net application' window popping for 2 seconds when the GameLoop()is calling and avoid the LOCK WINDOW syndrome when huge amount of ressources are loading ( .3ds ) ?

thx !
sonofgod2006
13
Years of Service
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Joined: 2nd Sep 2010
Location:
Posted: 13th Jun 2011 02:22
Hi,

I'm working on a process to show a loading screen using Picture Box form from Visual C# when DarkGDK is loading all my resources to do this i will use a delegate mechanism.

I will put a video on my blog when it's finished
.

Here the code to put in dgdkapplication.cs



I've previously add a new MainForm with a picture box
Here the code to put in the fmain.cs



In my forst test it's seems that the loading is more fast...
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