Hi Dark Dragon
Do it the old way............
1. Go out and grab some graph paper.
I can recommend "A3 Dual Graph Pad" from stationery box. It gives you both the small (1.5.10mm) and larger size graph (2.10.20)
2. Think of what you need to draw and then after you do a quick sketch, copy it to the graph paper.
3. Refine it until you get it right on paper, then you have a choice......
a) Scan it in to a paint package from the paper and clean it up or..
b) load up your fave paint package. Pick a SQUARE single pixel brush and then activate the ZOOM mode until your single pixel is large on the screen. Then just copy what you did on the graph pad on to the screen click by click.
4. Use fill/flood etc etc and other tools in the paint package to finish up the sprite, then save it as a BMP (or whatever you want) ready to be loading in to DBP.
As an alternative to that... you could download a sprite maker (which is just a cut down paint package anyway) and doodle directly on to it instead of using graph first.. but I like using graph first before messing about with a computer package.
Here are some simple, and small

examples that I have done in the past for games using the above method: