Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

PureGDK / dark clouds - command dcsetscattering(7,11,24)

Author
Message
azzido
15
Years of Service
User Offline
Joined: 16th May 2008
Location:
Posted: 13th Jun 2011 12:40
Hi mistrel i also recognize that there is a missing command for darkclouds dcsetscattering(7,11,24)<- is that right?

Thx
Mistrel
Retired Moderator
18
Years of Service
User Offline
Joined: 9th Nov 2005
Location:
Posted: 14th Jun 2011 00:00 Edited at: 14th Jun 2011 00:03
You're right! There were actually quite a few commands missing.

Here is the updated .gdt file:



Replace the contents of DarkClouds.gdt here:
Quote: "Program Files (x86)\PureGDK\templates\libraries\plugins-licensed"


And run the header compiler here:
Quote: "Program Files (x86)\PureGDK\compile headers.bat"


If you want these new headers to work with the examples, copy the new DarkClouds header from the directory that opens to its appropriate path:

For PureBasic:
Quote: "Program Files (x86)\PureGDK\examples\projects\purebasic\include\puregdk\plugins"


For C++:
Quote: "Program Files (x86)\PureGDK\examples\projects\c++\include\puregdk\plugins"


This fix will also be in the next version of PureGDK.

I also fixed a few bugs. Some of the commands might not have worked at all in DBP:

http://forum.thegamecreators.com/?m=forum_view&t=185933&b=15

Login to post a reply

Server time is: 2024-03-29 00:20:36
Your offset time is: 2024-03-29 00:20:36