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FPSC Classic Scripts / Full Shader Script Help

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King Cobra
13
Years of Service
User Offline
Joined: 4th Apr 2011
Location: California
Posted: 13th Jun 2011 12:58
Hello scripting geniuses of the TGC Forums!

Question: Is there a script that I can use that would enable full shaders on one level of my game and no shaders on another level?

I know that by using this script (credit to BenjaminA):



I can change the overall ambience per level by placing this in a trigger zone. By doing this, you all know, I can go around the global variable script in the FPSC Build Game option.

My question is can I do this with shaders as well? I have a dragon in level 4 and a Brute in levels 1 and 2 in my game.

Turning shaders ON will make the dragon look normal, but the Brute is all white.

Turning shaders OFF will make the Brute look normal, but now the dragon looks like a giant orange triangle.

Thanks in advance for your help with this question.

--King Cobra

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