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Newcomers DBPro Corner / i need help making rpg's

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the darkness of eternity
21
Years of Service
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Joined: 18th Oct 2003
Location: zero world
Posted: 18th Oct 2003 16:34
i want to make an RPg in dark basic but i don't know the required codes to make one.
could someone give me some?
Mussi
21
Years of Service
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Joined: 27th Jan 2003
Location: Netherlands
Posted: 18th Oct 2003 16:42 Edited at: 18th Oct 2003 16:43
I see that you're new here , welcome.
why don't you try a smaller project and read some of the help files.
I've made a criticalhit system for RPG's, you can find it at codebase, try making that kind of programs so you can put them all together later on.

Specs: AMD Athlon 1800, 256 DDRRam 266mhz, 80GB HD 7200rmp U133, Geforce 4 Ti4400 128mb ddr sdram
the darkness of eternity
21
Years of Service
User Offline
Joined: 18th Oct 2003
Location: zero world
Posted: 18th Oct 2003 16:44
Thank you i might just do that


NECRON is here, i shall soon create quality RPG's

(with help)
the darkness of eternity
21
Years of Service
User Offline
Joined: 18th Oct 2003
Location: zero world
Posted: 18th Oct 2003 16:47
what is the criticalhit system called?

NECRON is here, i shall soon create quality RPG's

(with help)
the darkness of eternity
21
Years of Service
User Offline
Joined: 18th Oct 2003
Location: zero world
Posted: 18th Oct 2003 16:50
never mind

NECRON is here, i shall soon create quality RPG's

(with help)
zircher
21
Years of Service
User Offline
Joined: 27th Dec 2002
Location: Oklahoma
Posted: 18th Oct 2003 19:25
As a general rule, you'll need to learn the language first so you know what commands to use. So, your first 'project' sould be to follow each and every tutorial and sample project and learn how they work. That means a fair amount of referencing the manual and the help files as well and playing around to learn the user interface.

I would not expect you to write a pen and paper RPG in Spanish without learning the language. Similarly, you should not expect to write a computer RPG without first learning the commands.
--
TAZ

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