hey guys, i am trying to get a dynamic object that raises itself by one segment to have collision when it is either "open" or "close".
I modified a remotedoor script but it does not want to work. Could someone tell me if it's possible with a dynamic object?
Here is the modified code, all i did was edit the coloff to colon.
;Artificial Intelligence Script
;Header
desc = Toggle animation (Open and Close)
;Triggers
:state=0,activated=1:state=1,setframe=0,sound=$0
:state=1:incframe=0
:state=1,frameatend=0:state=2,colon
:state=2,activated=0:state=3,sound=$1,colon
:state=3:decframe=0
:state=3,frameatstart=0:state=0,setframe=0
;End of Script
edit: It appears that this causes the dynamic objects that i had set immobile to yes, they spazz off the track...
Current Project: Lost Contact: Chapter 1