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FPSC Classic Scripts / flying Planes and entities

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spudnick
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Posted: 20th Jun 2011 21:13 Edited at: 16th Feb 2012 19:56
..
2Beastmode4u
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Posted: 28th Jun 2011 03:02
I'm suprised to see no comments on this. I should have commented earlier, but it's better late than never !

Great work spudnick!


Cheers.

God help me, Please.

Come on down to my site at Unleashed FPSCreators
spudnick
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Posted: 29th Jun 2011 02:21
well beast i think its all to much for them all to take inn, or maybe they think it needs a mod,

basicly have supplied all the contents for all to have a go, maybe they have not got any planes to fly

I'am not GOD but i can make you see again by taking my fingers out of your eyes and i can make you walk again by taking your beer away, So its nice to give!
King Cobra
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Posted: 3rd Jul 2011 10:50
Thank you Spudnick!

I can use this script! I appreciate you!

Game On!!

--King Cobra

GameBuilder
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Posted: 5th Jul 2011 06:53
i dont know how to do it i put that main script in the main of the entity and i put waypoints but how to put that invisible floor ?

Am the original Game Builder ... Stop Looking At my Sig.

spudnick
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Posted: 13th Jul 2011 02:48 Edited at: 16th Feb 2012 19:57
[
GameBuilder
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Posted: 19th Jul 2011 04:34
done that with firma too long ago but the plane is just going up and down up and down on the floor why is that and what shall i do with it shall i make immobile yes or no , physic yes or no , always active or no , tell me everything

Am the original Game Builder ... Stop Looking At my Sig.

rolfy
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Posted: 24th Jul 2011 12:29
Quote: "i Think i must be the first to make a plane fly around a scene, as i have not seen any doc or video or any other help on this subject"

Its not too surprising you never saw this ,its been some time now.

Butterfingers 2006.
http://forum.thegamecreators.com/?m=forum_view&t=94443&b=24

Theres a video halfway down the thread.

There have been a couple of other really impressive ones but I cant remember who did those off hand.

A Mod has been erased by your signature.
spudnick
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Posted: 24th Jul 2011 14:33 Edited at: 16th Feb 2012 19:57
.,,
rolfy
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Posted: 25th Jul 2011 00:14 Edited at: 25th Jul 2011 00:24
That drop ship was done in 2006, it didnt use a mod. The helicopter by s4real in the other thread currently running didnt use a mod either and the whole idea revolved around the method of entering a dynamic entity with collision which at that time was no mean feat, even now you will find its not as easy to do as it looks, it requires a complex combination of modeling and scripting.
Using the method you show here I have no doubt you can ride on the wings of the plane if you have collision enabled on the entity, but then you wouldnt be able to get inside of it, you would have to disable collision and freeze the player to the platform to prevent them walking off it and through the walls of the aircraft.

The real trick is allowing the player to be inside a moving entity and still have freedom of movement wth collision against walls.

A Mod has been erased by your signature.
spudnick
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Posted: 25th Jul 2011 16:23 Edited at: 16th Feb 2012 19:58
@
spudnick
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Posted: 17th Aug 2011 00:56 Edited at: 16th Feb 2012 19:58
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