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FPSC Classic Scripts / Angusm3's Scriptbank

Author
Message
angusm3
15
Years of Service
User Offline
Joined: 6th Mar 2009
Location: Right behind you...
Posted: 25th Jun 2011 08:09
I will post a lot of my scripts here for self documentation and links for friends


This one follows a waypoint and then dies and activates ifused



This one follows a waypoint, and at the end, plays the melee animation until health is less than 50, at which point it dies and activates ifused


Activates ifused if var is 10 or greater, put this in an unaccessible triggerzone



simple timer script but it rarely works, keep lights and stuff out of the trigger zone that you apply this to unless it's activating them as soon as you enter the zone


I got this from someone on the forums, it breaks the window that it is applied to if activated


this is not mine either, set it as the main in an entity that does not spawn at start, when it is activated the camera shakes for a couple seconds like an explosion


Very simple 'ghost that disappears around a corner' waypoint script


I'll add more as I make or find good ones

I appear to have burst into flames...

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