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AppGameKit Classic Chat / tier 1 and tier 2?

Years of Service
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Joined: 2nd Jan 2010
Location: USA
Posted: 8th Jul 2011 04:46
hello, I was just wanting to know what is tier 1/tier 2 and what are the differences between the two. I know this question might of been answered but I was wanting to know what this is ( All I know is that the AppGameKit uses thses tools, lol) thank you very much in advance!

sov the game creator!
Years of Service
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Joined: 10th Oct 2009
Location: Australia
Posted: 8th Jul 2011 08:43
Hi, the differences are explained here but I'm not sure how up-to-date it is. In short tier 1 is very similar to DBPro (BASIC) and tier 2 makes use of C++.

Years of Service
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Joined: 14th Feb 2011
Location: Loading...
Posted: 8th Jul 2011 20:45
That's not all. With Tier One, when you make a game to sell, the app store takes their cut and then TGC takes theirs and you get the rest. With Tier Two The app store takes their cut and you get the rest. The thing is, with Tier Two, you have to pay for the signatures to keep the game on market. With Tier One TGC pays for it, which is why they get a cut. I honestly prefer Tier One for the simple DBPro language and not having to pay for signatures. Both are good.


God help me, Please.

Come on down to my site at Unleashed FPSCreators
DBPro Master
Years of Service
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Joined: 16th Apr 2003
Location: Metropia
Posted: 9th Jul 2011 21:46
That says Tier 1 makes use of an Eclipse-based IDE, but they're going to use Code::Blocks, right?

Years of Service
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Joined: 8th Feb 2008
Location: Aloha, Oregon
Posted: 10th Jul 2011 01:37
Yes, Eclipse was dropped in favor of Code::Blocks.

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