X10's shaders are way different than normal PS4 shaders, seeing FPSC X10 was made with a unique DBP made especially for FPSC X10, so custom shaders are almost impossible.
Is a shame though, if X10 had the particle creator X9 has then you'd be making waterfalls in no time
Only the segments and entities sin
water effects (with the shaders removed from them) will work in X10, but I haven't tried them yet, but if I can get a number of MP53 models X10-ready, then it shouldn't be too much of a problem with Metro Theater
Sorry all for my furious departure a while ago (well, almost 8 months xD) after deep thought I have decided to return.
I apologise to those I offended.