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FPSC Classic Scripts / DAI internal state ???

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Message
Jeannot74
18
Years of Service
User Offline
Joined: 15th Oct 2006
Location: France
Posted: 14th Jul 2011 12:48
Hi all,

I am trying to understand how works the scripts and especially DAI.

Using the preference "show entity game information" option when I test my level I can see the following information (second line):
- Internal state:Manual
- STATE:0
- ACTIONMODE:0
- CAN SEE:0[0](0,0,0)
- IS MOVING:0
Below this second line there is the information about my script (script running, state in the script, waypoint state, entity health...)

When AI see an charactere the "CAN SEE" value become 2[2](position).

It seems that the can see value is not linked to the condition aicanshoot.

If someone would give me some explanation, I would appreciate.

Many thanks in advance,

Best regards,

Jean
PS I use the V1.18

Noob french

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