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FPSC Classic Scripts / How do i make an entity stop and disappear at the end of a waypoint?

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Desecrated Studios
13
Years of Service
User Offline
Joined: 16th Jan 2011
Location: Kirtona
Posted: 16th Jul 2011 06:25
Pretty much what the title say, i have a car that follows a waypoint. But i don't want it to turn around and continue when it hits the end of the waypoint. Thanks!

-Josh
Website is under construction
System Specs: AMD Phenom x3 2.2GHz, 4GB DDR2 RAM, 1TB HD, HD Radeon 5770 1GB, 22in Acer Monitor
maho76
13
Years of Service
User Offline
Joined: 31st May 2011
Location: universe-hub, playing the flute
Posted: 17th Jul 2011 18:46
":freeze,destroy" instead of ":waypointreverse" in the last line of the followwaypointscript (make a copy )
Desecrated Studios
13
Years of Service
User Offline
Joined: 16th Jan 2011
Location: Kirtona
Posted: 17th Jul 2011 22:23
Thanks a lot! It would be something easy -____-

-Josh
Website is under construction
System Specs: AMD Phenom x3 2.2GHz, 4GB DDR2 RAM, 1TB HD, HD Radeon 5770 1GB, 22in Acer Monitor

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