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FPSC Classic Work In Progress / (X9) Left 2 Rot

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zerocool126
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Joined: 8th Jan 2010
Location: usa
Posted: 23rd Jul 2011 11:06 Edited at: 20th Aug 2011 23:44
Left 2 Rot

Developer: Drew Owen

Storyline:I don't want to give it away just yet, but the beta will give you hints as to what you will expect in Left 2 Rot. download the beta at http://taintedgames1.weebly.com feel free also to start up the forum.


GAME INFORMATION: Left 2 Rot is a first person shooter featuring 15 levels of action bound together by a horrific story and game environment. When played in storymode, Left 2 Rot, contains over 3 hours of gamplay. Also included is an eight player online death match.Experience life as a human and a member of the undead in one of the most graphically terrifying zombie games in years. This entertaining thrill ride is sure to leave gamers wondering what's going to happen next.

feel free to give feed back i won't cry about it. http://taintedgames1.weebly.com

update redid all the lighting in the game i hope its to your liking people.
update you may now download the dinerlevelRC1

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zerocool126
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Joined: 8th Jan 2010
Location: usa
Posted: 23rd Jul 2011 11:11
1 more screen shot

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Wolf
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 23rd Jul 2011 11:29
Quote: "in one of the most graphically terrifying zombie games in years. This entertaining thrill ride is sure to leave gamers wondering what's going to happen next."


Totally...

I give the beta a whirl and see how much of this is actually true



-Wolf

I make serious coffee - so strong it wakes up the neighbors.
http://serygalacaffeine.deviantart.com/
Twitter:@Serygala
zerocool126
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Location: usa
Posted: 23rd Jul 2011 11:30 Edited at: 23rd Jul 2011 11:35
lol u liked my werd usage.
zerocool126
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Location: usa
Posted: 23rd Jul 2011 11:55
when i posted this it would not let me post screen shots in the post forum message box. my pics were about 500kb and it wouldn't let me upload any help on this would be great so i can fix my post.
anayar
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 23rd Jul 2011 12:17
Quote: "lol u liked my werd usage."

Uhhh... I think Wolf was being sarcastic...

Yeah...my advice would be to keep youre opinions of the game to a min. and let the player decide No offence, but from the screenshots it doesnt exactly look commercial quality...

Cheers,
Anayar


For KeithC
Omegamer
15
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Location: There
Posted: 23rd Jul 2011 13:40
Also learn moving lights along the y-axis to fit them to the asociated entitys

Gencheff
13
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Joined: 12th Jun 2010
Location: UK by way of USSR
Posted: 23rd Jul 2011 15:39
Quote: "Uhhh... I think Wolf was being sarcastic..."

I think he was as well...could be wrong though.

Those lights are far too close to the wall and create blobs.They are also very low compared to the lamp models.

Just a little note about your system requirements...FPSC uses only one processor core.Adding things like quad,dual is unnecessary.I think the only thing that uses multiple-cores are some plugins like DarkAI (which is integrated in FPSC),but if you are not using it,don't bother raising the system requirements.

Samotnijat vylk nasred gorata.
-3D,2D Artist,Animator,Web developer and Programmer.
zerocool126
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Posted: 23rd Jul 2011 21:44 Edited at: 23rd Jul 2011 21:45
True True those system requirements were for the x10 version of the game i will change them. also right now i'v been making the game on my mac book pro and there is no page up or down on my key board. i'v been planing on getting a usb keyboard to change the lights around.by the way i know he was messing with me werd usage is how you catch the eye of the player.
zerocool126
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Posted: 23rd Jul 2011 22:10
every one keep up the feed back i need it. it will help me more.
DarkJames
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Posted: 23rd Jul 2011 22:26
Nice Story,Brah!

Learn,Comeback.

Lets get into serious stuf
--------------------------------------
What about the blue text?.
Leongamerz
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Joined: 14th Aug 2010
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Posted: 24th Jul 2011 13:33
Humm I dont know if my tutorial can help you but If you want it I can give you but you must be hardwork and always practice to improve your game.

Poloflece,Anayar,PWP,Henry Ham,Cosmic Prophet,Wolf,KeithC,Nickydude And Lee Bamber is my icon.
Fuzz
17
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Joined: 14th Nov 2006
Location: Tasmania, Australia
Posted: 25th Jul 2011 03:49
Quote: "in one of the most graphically terrifying zombie games in years. This entertaining thrill ride is sure to leave gamers wondering what's going to happen next."


I doubt it but I could be wrong.

I think you should change the name of your game. Left 2 Rot is a lot like Left 4 Dead.


zerocool126
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Posted: 25th Jul 2011 04:09 Edited at: 25th Jul 2011 04:11
i'll take the tut send me the link. o and i had the Left 2 Rot title copy righten in 2004 thats why i used the name.
zerocool126
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Posted: 27th Jul 2011 01:31
how is the lighting in this pic.

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zerocool126
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Posted: 13th Aug 2011 08:00
if the lighting is still something i need to work on. i was wondering if some nice fellow would be kind enough to build a small horror level with stock media and lighting so i can take a look at how it was done so that i can learn and do it the right way. thanks for all the help on this.
born for game
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Posted: 13th Aug 2011 09:03
I think the lighting is fine.


Tinker
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Location: Alqaida
Posted: 13th Aug 2011 09:05
Quote: "in one of the most graphically terrifying zombie games in years. This entertaining thrill ride is sure to leave gamers wondering what's going to happen next."


I am a fan of horror and gore, make sure this one will make me happy. Prove the quoted claim.

Anyway, I love one screenshot where you cut the head of the zombie... Just one suggestion.. Hmm... Improve the lighting, too much light for a horror? Anyway it's just my opinion.

Good luck with this


If there is no way, then we create our own!
zerocool126
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Posted: 14th Aug 2011 23:32
born for game thank you for having something good to say

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