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FPSC Classic Scripts / Level Selection, is it possible?

Author
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Jahnee
17
Years of Service
User Offline
Joined: 10th Apr 2007
Location: Arizona
Posted: 27th Jul 2011 05:44
I looked but couldn't find anything on this. Is it possible to have a level selection type of set up in FPSC. Let me explain what I mean.

Example:
Lets say you have a main "headquarters". now from that headquarters you can walk up to an object and a selection window HUD pops up. It says something like Press "A" to accept this mission, "B" for this mission etc. Then when you click the correct button it would send you to the starting point of the level you chose. Is this possible?

Only in the imagination, can the truth be found...
Ched80
14
Years of Service
User Offline
Joined: 18th Sep 2010
Location: Peterborough, UK
Posted: 27th Jul 2011 08:15
It's definately possible as I've created a little tool that does something similar (see Maptastic on the FPSC Product chat), but your request may be easier to implement than what my tool can deliver.
You will need to modify a question-answer type script to include the "nextlevel=" command. I think there is a question-answer script within the community guide.

Jahnee
17
Years of Service
User Offline
Joined: 10th Apr 2007
Location: Arizona
Posted: 27th Jul 2011 08:24
I will check that out first thing in the morning, thank you so much. Gonna check out your tool too. I stepped away from game creation for a while to work on my paranormal website, but saw that FPSC has gotten a few upgrades, trying to learn all the changes. Gonna base my game on my other site. Hope I can pull it off, thanks again.

Only in the imagination, can the truth be found...

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