I've been reading through Ched's syntax list and I stumbled upon a few new commands.
GETCINEMATICHANDS=GunName GunFolder
My question is how does this command work exactly.Does it use HUD models or an entity gun with animations. Let's say I have the following structure : guns/Gencheff/Interactive/HUD.x
I want to use the interactive hands and I use the command like so :
GETCINEMATICHANDS=Interactive Gencheff.Would this be a right way of using it?
I also have a question regarding the
STARTCINEMATICHANDS=X Y command.
Is X a boolean value of 1 or 0 indicating whether the animation should be played , or is it a number for the animation which should be played.And if it's a number,how do I indicate which animation is 1,2,3,etc. if the cinematichands command uses HUD models.
Hope someone can help,this would benefit everyone as you'd get more weapons from me with bigger usage.
Samotnijat vylk nasred gorata.
-3D,2D Artist,Animator,Web developer and Programmer.