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FPSC Classic Work In Progress / [X9] Untitled Sci-fi Project - Defy the Odds Comp (Stock Media)

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Kravenwolf
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Joined: 14th Apr 2009
Location: Silent Hill
Posted: 10th Aug 2011 07:23 Edited at: 15th Aug 2011 10:22
Untitled Sci-fi Project

(DTO Competition 2011)



Most Recent Update (August 15th, 2011)





Developer
Kravenwolf


Story
TBA


Project Overview
As a personal challenge (and to really try to defy the odds with my entry ), the majority of this game will be made using only what's available to me from the stock media libraries and scriptbank. I won't be adding any custom level assets or retextures to this one. Everything that you see that makes up the level design in the screenshots I'll be updating this thread with are the same assets everyone else has access to in their own libraries.

This is just something I've always wanted to try with the stock media. The primary reason for this game is still the actual competition, so there will be some 'custom' additions to spice up the game. To clarify;


What's Stock?

-The engine, V1.18 (no mod)

-All 3D level assets including segments, entities, items, characters, and weapons.

-Audio (Ambience music, sound effects, enemy sounds, weapons, item pickups, etc).

-All scripts and effects (a few exceptions may be made such as making enemies compatible with waypoints, etc; TBA).


What's not Stock?

- Loading/Title/Game Over/Win screens.

- In-game HUDS and weapon crosshairs.

- Full screen shader.

- Water



Screenshots (Beta)









Kravenwolf

Le Shorte
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Joined: 6th Apr 2009
Location: Wisconsin
Posted: 10th Aug 2011 07:52
Wow! Is that full screen shader Bond's Filmgrain?

It looks awesome! Hopefully this will be as successful as Wehtam's (Sorry, probably spelled that wrong) stock only game.
Looking forward to finding out more about the game and seeing development.

Cheers.

Cheesehead for life.
Desecrated Studios
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Joined: 16th Jan 2011
Location: Kirtona
Posted: 10th Aug 2011 08:07
My god will you ever produce something that is not good looking? XD

Im kidding of course! Great job as always Kraven!

I do feel like you will hit a point which will make you stop this game, because there is only so much you can do with the stock media..

But i have hopes that this will turn out great! Good Luck!

Tinker
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Joined: 17th Jul 2011
Location: Alqaida
Posted: 10th Aug 2011 08:45
OMFG! Very good! Imagine using stocks only? What a talented man...

Effective, Efficient, Capable and Committed... That's me!
TheK
14
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Joined: 4th Mar 2007
Location: Germany
Posted: 10th Aug 2011 08:57 Edited at: 10th Aug 2011 08:58
Hello there,

pretty nice idea for a competition project you got there! There you can see: Even stock media can look pretty nice when the lighting is matching.
I wish you good luck with that project. May you win the competition.

Best wishes,
TheK


Skype name: thek491
ASTECH
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Posted: 10th Aug 2011 23:18
Pretty handsome game you got going.

Your signature has been eaten by a llama. Sorry; that's just the way it goes.
Vent
FPSC Master
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Location: BC
Posted: 11th Aug 2011 00:17
Aww crap.

Looks great... Must up my game even more now.



The Storyteller 01
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Location: On a silent hill in dead space
Posted: 11th Aug 2011 00:43 Edited at: 11th Aug 2011 00:44
Usually I neither comment WIPs nor screenshots.

But I have to admit the concept is very intriguing.

It also could put a lot of developers to shame who constantly rant, that the FPSC engine is too crappy and that there is no quality media available to make an FPSC game look good enough, when you are doing it even with stock media

And the first screenshotsare indeed very convincing - looking forward to see more.

In case you find my grammar and spelling weird ---> native German speaker ^^
michael x
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Location: Cybertron
Posted: 11th Aug 2011 06:49
Quote: "Usually I neither comment WIPs nor screenshots"


you always say that.lol

I personally always like the stock media.just as good as any custom media.great work Kravenwolf.

more than what meets the eye

Welcome to SciFi Summer
born for game
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Posted: 13th Aug 2011 09:08
Nice work with stock media.


Levi barros
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Posted: 13th Aug 2011 11:09
Very cool!

imageflock.com/img/1313222896.jpg[/img]
Kravenwolf
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Location: Silent Hill
Posted: 15th Aug 2011 07:14 Edited at: 15th Aug 2011 10:16
Quote: "Wow! Is that full screen shader Bond's Filmgrain?"


Yes it is, with a few tweaked values I made in Dark Shader


Quote: "I do feel like you will hit a point which will make you stop this game, because there is only so much you can do with the stock media.."


Well this is my DTO entry so I won't stop the game, though if I do run out of options, I'll most likely just rethink my 'stock only' concept, and fire up Blender


Quote: "And the first screenshotsare indeed very convincing - looking forward to see more."


Thanks, Storyteller. Gonna try to get a beta/demo going as soon as I have a short level put together. Figure it'll be easier to squash FPS Creator's bugs and build errors with a smaller test build than a full game.


@Everyone else, thanks Hockeykid and I have been busy with the anticipation of AppGameKit, so I haven't done much with this project over the last few days aside from a few new HUD/script additions. Just something to add a bit more to the gameplay;


Development Journal Day #2 (August 15th)--

(Script/HUD Addition) Added trigger HUD to water room to warn the player the oxygen tanks are explosive.

(Script/HUD Addition) Changed Blaster ammo count/numeric to individual round images that deplete when rounds are fired from the gun.

(Script/HUD Addition) Changed health HUD to play series of images that change depending on remaining player health (based on Fallout 3 HUD). Will add blood splatters in refined version.











Kravenwolf

Soviet176
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Posted: 15th Aug 2011 15:15
Looking very impressive Kravenwolf!


Wolf
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Posted: 15th Aug 2011 15:31
Quote: "It also could put a lot of developers to shame who constantly rant, that the FPSC engine is too crappy and that there is no quality media available to make an FPSC game look good enough, when you are doing it even with stock media"


Who said that?

I make serious coffee - so strong it wakes up the neighbors.
http://serygalacaffeine.deviantart.com/
Twitter:@Serygala
Kravenwolf
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Posted: 16th Aug 2011 07:52
Quote: "Looking very impressive Kravenwolf!"


Thanks

Kravenwolf

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