@Charles
I got the same problem, but it is easily fixed. There's a very small bug in one of the files. Here's what I post in the bugs thread:
Quote: "Here's a new (small) bug:
In the tier 2 "Games - SpaceShooter" example for iOS (but not for OSX), in the "Aliens.mm" file, at line 23, we read:
void appt::Begin ( void )
when it should be:
void app::Begin ( void )
It won't compile if you don't change appt into app.
My two cents for now. I've just installed the package and am excitingly peeking here and there =)"
Fix it, and you'll see it compiles and works like a charm on your iPhone
BTW: excellent work, AppGameKit team! I'm especially impressed by the particles rendering in this space shooter demo
Why do those who are wrong always desagree with me?