@bjadams - yah, but even without a graphics change, I'm finding it's helping me design for different devices. I'm using some square sprites, and I want them to stay square and fill only a square part of the screen, so I'm adjusting how big they are and where they are placed by percentages.
By iOS, do you mean iPhone, iPhone 4, iTouch, 4th generation iTouch, iPad, and the new higher-res iPad coming next year? Because they all have different screen sizes, and the percentage system can help with that.
But I'm using it because I want to release on Android, iOS, Mac, and Windows.