Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Dark GDK .NET / Still alive?

Years of Service
User Offline
Joined: 25th Aug 2011
Posted: 25th Aug 2011 21:54
Am considering using Dark for a retro project. The main advantages that I see are that it can handle 2d a lot easier than Unity3d. A lot of the assets are 2d and fitting this to Unity could prove annoying.

Do you still recommend using Dark given its not really being developed anymore? If not what do you recommend as an alternative (not XNA please)?

Finally, I use VS2010, I trust using 2010 is fairly trouble free with Dark

Retired Moderator
Years of Service
User Offline
Joined: 15th Apr 2003
Location: On a park bench
Posted: 31st Aug 2011 21:07
The DarkGDK.NET toolkit can be used with VS 2010, but the components are compiled with .NET 3.5 at present. I am working to get this resolved.


Login to post a reply

Server time is: 2023-12-01 14:43:56
Your offset time is: 2023-12-01 14:43:56